Bruce Richardson here, chief cook and bottlewasher at
Sampledaddy. You may have read some of my articles on
sampling theories, or my reviews of different libraries and
instruments. I've been involved in the music industry
as a performer, producer, player, and writer for many years.
And, I've recently taken the plunge, and decided to
deliver my own line of virtual instruments...hence,
Sampledaddy was born.
It's hard for me to explain
why I chose to do this, and harder to explain, "Why now?"
This is a saturated market to say the least, and worse (from
a business perspective), a saturated, price-competitive,
Ultimately, my desire is to
bring forward products that make me personally happy.
I've been around this business long enough to know that my
tastes resonate with a number of fellow musicians, and I'd
like to think I've contributed to the success of many
companies over the years. I've always tried to point
out the good, and educate consumers and providers alike on
how to advance the medium of sampling. Many fine
products exist from fine companies already in the
marketplace, and I hope to add to the pleasure and earning
potential that virtual instruments bring to composers and
I think my particular talent
lies in a deep understanding of performance, and of how an
instrument's performance techniques can translate to the
virtual instrument medium. Some translate well, and
easily. Others are difficult, and some are nearly
As well, the emphasis in
sampling has shifted. When streaming software samplers
first entered the market, the primary "wow factor" was the
ability to sustain without the use of short loops, and to
develop larger collections than had been possible when
hardware-sampling limits came into play. Soon, the
level of sophistication in the samplers actually outgrew the
ability of both the computer hardware and our ability to
conceptualize the best paths forward.
Today, the speed and
bandwidth offered by even entry-level computer systems
provides an excellent platform upon which to re-examine some
of the promises of software sampling.
What intrigues me,
personally, is going back to the studio and really capturing
the essence of small groups of instruments. You may
notice that my first offering is only two drums and a set of
woodblocks. I would say that this, at least in the
short term, will be indicative of my approach with
Sampledaddy. Rather than concentrate upon "wide
variety" within a given collection, I'd like to focus my
efforts on "going deep," trying to truly capture the essence
of just a few instruments per session.
Percussion seems a good place
to start. Not only does it facilitate the large sample
counts I'm generating, but it's something of a forgotten
category. Sure, there are plenty of virtual percussion
instruments out there, and some really amazing ones at that.
But I think I have a very specific viewpoint that comes out
of my performance background, and I hope that it will
resonate with people who may be looking for the same things
I seek in virtual instruments.
That's the bloviated mission
statement, at least as it stands for now, and I hope you
will enjoy Sampledaddy instruments as much as I enjoy
seeing them come to life.